Born out of frustration
with bloated software.
It started with a simple observation: most apps do too much, ask for too much, and respect you too little. Endless subscription prompts, invasive ads, feature bloat that buries the one thing you actually opened the app to do.
So we started building our own. Retro Handheld came first โ a Game Boy emulator that just works, no strings attached. Then Solve To Snooze, because alarm clocks have been boring for too long and we needed something that actually got us out of bed.
Every app we ship follows the same rule: it has to earn a place on your home screen. That means doing one thing really well, staying out of your way, and never treating you like a data point.